CRYMOD MODDING PORTAL
Modding for FarCry started more than four years ago with a portal made for the fans out there who started to get used to the Sandbox Editor and its respective mod tools. Back then no one at Crytek could imagine that this portal will become the #1 meeting place for the world-wide CryENGINE modding community.
Over the past few years the whole community has gained a lot of professionalism and became bigger and bigger. The community releases reached from small assets and test levels in the beginning to outstanding pieces of art no one will ever forget, for example mods and Total Conversions like Obsidian Edge, the Matto series, Tuesday & Ark and Ultraball.
We at Crytek are very happy that you guys accepted this portal and helped it grow and improve over the last few years.
DISCUSS. CREATE. SHARE.
With our new and interactive headline we would like to introduce you to our brand new Crysis Modding Portal. We completely overhauled crymod.com to prepare it for our upcoming FPS blockbuster Crysis and its respective modding community.
New and exciting features are just waiting to be explored by you, but to mention the most important ones here is a small overview:
- Global Mod Database
Create and manage your own Crysis Mod Team and Crysis Mods in the largest CryENGINE2 mod database. Read the F.A.Q. here. - Tutorial Section
Find the latest available tutorials there; Create your own tutorial, upload it and distribute it to the community. - New forum structure
For a better navigation we have heavily re-worked the forum structure. - Re-arranged download section
Search less, download more – the download section overview has been clearly set up and will feature the latest and most important Crysis related downloads. - Website Re-design
To fit into the Crysis and Crytek universe we have completely re-designed the portal with a fresh and unique style.
4 different color themes available
Crystal, Green, Yellow and Red – find your favourite! - Two Portals – one User Database
Both the Crysis and FarCry portals are completely separated from each other, but share the same user and mod team database. So no re-registering for all FC modders is necessary.
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